Analytics Centre
Form, scoring patterns, discipline and the Mukono Central v Goma story, worked out from every finished match.
Goals per match, by matchday · Football
Average total score in each match on every matchday (both teams).
View as table
| Matchday | Matches | Total | Per match |
|---|---|---|---|
| MD2 · 27 Nov | 1 | 3 | 3 |
| MD3 · 4 Dec | 1 | 0 | 0 |
| MD4 · 11 Dec | 1 | 6 | 6 |
Points per match, by matchday · Kho Kho
Average total score in each match on every matchday (both teams).
View as table
| Matchday | Matches | Total | Per match |
|---|---|---|---|
| MD1 · 20 Nov | 1 | 3 | 3 |
Results by team
Wins, draws and losses for the teams with the most games.
- Won
- Drawn
- Lost
Goals by period
When goals are scored, in 15-minute blocks.
Based on 2 goals with a recorded minute out of 9 scored in these matches (22% coverage).
View as table
| Period | Goals | Share |
|---|---|---|
| 1-15' | 0 | 0% |
| 16-30' | 2 | 100% |
| 31-45' | 0 | 0% |
| 46-60' | 0 | 0% |
| 61-75' | 0 | 0% |
| 76-90+' | 0 | 0% |
Home, away and neutral
Every team game split by where it was played. Neutral = a venue in neither team's ward.
| Venue | P | W | D | L | For | Against | PPG | Win % |
|---|---|---|---|---|---|---|---|---|
| Home | 4 | 2 | 1 | 1 | 6 | 6 | 1.75 | 50% |
| Away | 4 | 1 | 1 | 2 | 6 | 6 | 1 | 25% |
No neutral-ground games: every venue was in one of the teams' wards.
Leads and comebacks
Who scores first and who turns games around (matches with a goal timeline).
Division comparison
Points per game, scoring, clean sheets and discipline. Each row has its own scale. A tick marks the better side.
Results across divisions
Games against teams from another division.
Division table
Unbeaten = teams with no defeat; run = the longest unbeaten streak of any team.
| Division | Teams | Games | PPG | Win % | Unbeaten | Run |
|---|---|---|---|---|---|---|
| Mukono Central Division | 4 | 8 | 1.38 | 38% | 2 | 2 |
Ward leaderboard
Share of the available points won by each ward's teams.
| # | Ward | P | W | D | L | GD | Rating |
|---|---|---|---|---|---|---|---|
| 1 | Namumira / Anthony | 2 | 1 | 1 | 0 | +1 | 53.3 |
| 2 | Ggulu | 2 | 0 | 0 | 2 | -3 | 15 |
Team scorecard and form
Rating out of 100 with the last results (oldest to newest). Click a column heading to sort.
| # | Team | P | W | D | L | GD | PPG | CS | Form | Unb. | Rating |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Business Community · Kho Kho | 1 | 1 | 0 | 0 | +1 | 3 | 0 | W | 1 | 100 |
| 2 | Boda Boda Clear · Football | 2 | 1 | 1 | 0 | +2 | 2 | 1 | DW | 2 | 79.3 |
| 3 | Namumira / Anthony Ward · Football | 2 | 1 | 1 | 0 | +1 | 2 | 1 | WD | 2 | 53.3 |
| 4 | Ggulu Ward · Football | 2 | 0 | 0 | 2 | -3 | 0 | 0 | LL | 0 | 15 |
| 5 | Boda Boda Clear · Kho Kho | 1 | 0 | 0 | 1 | -1 | 0 | 0 | L | 0 | 10 |
W = win, D = draw, L = loss. Rating formula is on the “How it is worked out” tab.
Highest rated teams
Scorecard rating, 0 to 100.
Longest current runs
Games without defeat.
Top goals scorers · Football
Goals across the selected matches.
Top assists · Football
assists across the selected matches.
Man of the match awards · Football
awards across the selected matches.
Saves by goalkeeper · Football
Total across the selected matches.
Full leaderboards: Stats & leaders.
Discipline index
Fair-play points per game (yellow = 1, red = 3). Higher means more cards.
Cards by ward
Yellow and red cards shown to each ward's teams.
- Yellow
- Red
Only sports that track cards are included.
Sport against sport
How each sport’s matches end. Scores differ between sports, so shares are compared, not totals.
- Home win
- Draw
- Away win
Sport table
Scoring, margins and discipline per sport.
| Sport | Matches | Teams | Score / match | Margin | Cards |
|---|---|---|---|---|---|
| Football Goals | 3 | 3 | 3 | 1 | 1 |
| Kho Kho Points | 1 | 2 | 3 | 1 | 0 |
Group strength
Which groups were toughest: average team rating blended with results against teams from other groups.
| Group | Teams | Avg rating | Spread | v others | Strength |
|---|---|---|---|---|---|
| Kho Kho — Mayor's Cup 2026 · B | 2 | 55 | 90 | – | 55 |
| Football — Mayor's Cup 2026 · A | 3 | 49.2 | 64.3 | – | 49.2 |
How the numbers are worked out
Scorecard rating. Rating (0-100) = 40% results + 20% attack + 20% defence + 10% fair play + 10% momentum. Results = share of the available league points won. Attack = goals/points scored per game, scaled between the weakest (0) and strongest (100) team of the same sport. Defence = the same for goals/points conceded (fewer is better). Fair play = cards per game (yellow 1, red 3; fewer is better). Momentum = share of the available points won in the last five games.
- Matchday = each calendar date on which finished matches were played.
- Points per game uses each sport’s own points system (for example 3-2-1-0 in volleyball). Knockout shoot-out wins count as wins.
- Home / away / neutral: a game is neutral when the venue’s ward is neither team’s ward.
- Goals by period only uses goal events that have a minute; coverage is shown next to the chart.
- Fair-play points: yellow card = 1, red card = 3.
- Division comparison: per team-game averages; win share counts only games between teams of different divisions.
- Group strength = 70% average team rating + 30% win share against teams from other groups.
- Only finished matches of published tournaments are used. Sets-based sports count sets won as the score.